Continuing on with the elemental damage gear from my earlier post about elemental damage legendary weapons, this time we take a look at what armor pieces can be used to buff your character’s unseen DPS.
One thing is having a high DPS on your character sheet, another is what kind of DPS you are actually doing. Anyone can take a piece of gear and see whether their DPS gets higher or lower. If they are smart, they also look at how their defensive stats are affected, and if they are really smart, they look at their skills and playstyle before deciding on an upgrade. But then there is the unseen DPS, that isn’t mentioned anywhere. That’s what elemental damage is all about. Continue reading «Elemental damage armor in Diablo 3»
At this point in time, Diablo 3 has been soundly beaten by most of the players to various degrees. At this point in time, how players play the game is more of a question of what they want to do, and not so much a question of “are they even able to beat Diablo on Inferno”. Well, to be honest, being able to beat Diablo hasn’t been that much of an issue since he was beaten 1-2 weeks after launch.
Diablo 3 is a very gear centric game. That is no secret. All of the focus on gear, is for one reason alone: more DPS. There are numerous ways to increase your damage: attackspeed increase, crit chance, crit damage, main stat increase….and then there is also increase to elemental damage.
IAS, crit%, crit dam and more main stat is pretty straightforward: you buy an upgrade, put it on and you DPS “score” increases. This is plainly visible on your character sheet. However, increases to elemental damage aren’t displayed directly on your character sheet, which means that they aren’t as popular as the “normal” options, which then again also means, that they are cheaper! Continue reading «Elemental damage legendary weapons | unsung heroes of D3»
Continuing the tradition of off the map wizard builds, these last few days I have had a lot of fun with this new build. I have focused on legendaries before, when patch 1.0.4 was announced and had its patch notes released. In 1.0.4 we saw a lot of legendary items be improved and they introduced legendaries, that you might actually want to be building your character around…so that is what I did!
Despite Blizzard having stated from the start, that they didn’t want cookie cutter builds and that they wanted to encourage this by buffing, and not nerfing….their actions have spoken differently.
The two biggest offenders with regards to cookie cutter builds would be the Whirlwind barbarian and the critical mass/WW wizard. Blizzard have decided to handle this, not by making the alternatives more attractive by buffing them, but rather by heavy swings of the nerf bat. They are cutting pretty much all proc-coefficients from the wizard and all procs-coefficients necessary to run a whirlwind barbarian.
Today we have a change of pace in the videos. Normally when when people farm an area they are a bit ahead of the power curve for the area, to be able to farm it quickly and efficiently. However, once in a while you want to try other areas, you might not be geared for.
I have spoken about the Critical Mass /SC build for wizards earlier. Blizzard rolled a series of huge buffs in patch 1.0.4, but they also nerfed one thing, which is the proc rate on Wicked Wind. However, you can switch out WW for Storm Chaser and you are back to proccing all the time, some say even more than with WW. This new build does require you to change your movement patterns a bit, but it still performs about the same as the old CM/WW build.
The auction house was improved, elite packs got easier, loot got buffed, classes got buffed and most importantly: paragon levels were introduced!
The 100 paragon levels make sure, that even if your loot sucks at the end of a farming run, you will still have gained quite a bit of paragon XP, so you still have something to show for your time. But how do you level paragon levels fast? Continue reading «Diablo 3 paragon leveling guide»