Diablo 3 patch notes for patch 1.0.3. More loot and better farming!

New D3 patch 1.0.3 gives better farming with higher drop rates

Patch 1.0.3 is set to hit later this month. It’s not a character patch, but more of a loot patch. There are a few main points, that are very interesting when it comes to finding the best to farm gold and the best place to farm items.

D3 Loot drop rates increased

Blizzard have acknowledged that the current loot drop philosophy has some issues and needs to be tweaked. To that end they have increased the drop rates on the lower difficulties, so people actually can upgrade in the game and not have to use the auction house all the time.

The new drop rates mean, that the highest iLVL weapons and gear can actually drop from Act 1 Inferno, instead of only from the later acts. This is great news, since it allows you to actually be rewarded for playing the game at the lower difficulties, and not having to continually push push push.

The new drop rates for patch 1.0.3 are:

Diablo 3 patch 1.0.3 introduces higher drop rates for better item farming

Diablo 3 patch 1.0.3 introduces higher drop rates for better item farming

Well done, Blizzard! Props for actually going transparent and buffing loot!

The most interesting thing are of course the iLvl 63 items. They drop at Act 1 Inferno at 2%, at Act 3 Inferno at 4% and at Act 3/act 4 at 8%. For our farming purposes there really isn’t any reason to go beyond act 3. That is quite interesting IMO. Now you just need to find that sweet spot for the best farming: Can you kill 4 times as many mobs in Act 1 as in Act 3 in the span of time? If you are struggling in Act 3, you could seriously benefit from dropping down to Act 1 and going easy mode for a while. Not only will you die less, you will probably kill things twice as fast as in Act 2, so you get more chances at iLvl 63 items.

Nephalem Valor stack drop rates change as well

You are now no longer guaranteed 2 rare drop from bosses with a full Nephalem Valor buff stack. Now it is only 1 item guaranteed with a high chance of another rare item.

However, champion and rare packs now have a guaranteed drop of a rare with a full Nephalem stack.

Again, Blizzard are trying to get people to actually play Diablo 3 instead of just running bosses. A change well worth it in my opinion.

D3 difficulty changes down in Inferno Act 2, 3 and 4

People have rightly complained about the huge jump in difficulty from Act 1 Inferno to Act 2 Inferno. The D3 devs like the difficulty curve of Act 1 Inferno, so intend to keep it. They will tweak the remaining acts and lower the difficulty a bit.

They are working from a design viewpoint, that if you can run an act on full offense, you should be able to run the next act defensive and slowly work your way to full offensive (and farm status).

D3 jeweler could actually make you money in the next patch

The crafting costs for the jeweler are lowered substantially. Blizzard’s thought is that combining lower levels of gems could be a viable method of getting gems above flawless square.

Diablo 3 patch 1.0.3 introduces lower costs for jeweler crafting

Diablo 3 patch 1.0.3 introduces lower costs for jeweler crafting

I have written about making money with your D3 jeweler, and at that point in time, anything below flawless square gems was a huge waste of time and money. After release of the arcticle, there was a preview of patch 1.0.3 with talk of reducing the gems needed for combining from three to two. This would have been useless without lowering or removing the crafting costs as well.

Luckily Blizzard did just that…..but I doubt it will make the lower level gems a viable means of making real money. Diablo 3 is coming of age and more and more people are starting to farm Inferno. The ratio of players in Inferno will only increase compared to the rest of the chapters and this means the D3 AH will be flooded with flawless square gems. In an other article, I talked about making money in D3 by combining gems, and although we will see a lot of flawless square gems, you can find a hole in the market with the lower level gems, with all the focus being on flawless square gems. Only time will tell, but be sure to keep an eye on the gem market when the commodity market opens again.

There are other things in the patch as well, but these were the most interesting from a farming point of view. Grouping is set to be more viable, attack speed is getting fixed, repair costs are increased by 4-6 times. Check out the full patch 1.0.3 notes.

I look forward to the patch and hopefully we will soon see the gem market and real money auction house open so we can start making some real money!

18 thoughts on “Diablo 3 patch notes for patch 1.0.3. More loot and better farming!

  1. I usually don’t post on people’s blogs, but I made an exception for yours since I have been checking it everyday since diablo 3 was released. Great tactics, easy to navigate site, looks great on my iPad. Pleas keep up the amazing work!

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    L
    m
    o

    • Thanks a lot :) It’s always nice to hear from satisfied readers. I try to keep the layout simple and clean, so I am glad you appreciate it.

  2. This is the only blog I have ever followed lol. Great info and keep up the good work. I wanted to so tho. You didnt mention anything about the magic find. Blizzard said “Magic Find works exactly the same way as it did in Diablo II” with the upcoming patch. As of right now it does seem a bit lacking. Just thought id add that tid bit.

    • I would hold off a couple of days and see if the flawless square market stabilizes. If it does, I would actually start stockpiling lower level gems. People aren’t aware of the next patch yet, so they don’t know that crafting costs are going to be lowered significantly for lower level gems. I’ll do A write-up within the next few days on how to spin the gem market up to the patch.

      • Yes a lot of people just do not follow every news about D3, my friend crafted a whole bunch of flawless squares for 20k a piece last week! And now it’s only 100 a piece, you can’t blame him for being a little bit pissed!

  3. Great blog very informative give me hope on the gem market. Keep up the good work!! is there a way to subscribe?

      • Please allow simple RSS feed instead of mainling lists … much more versatile and no need for handing over private email addresses.

        I’m going to keep my eye on that jewel trade .. thanks for the great blog and insights!

  4. Greetings from brazil! Best blog I’ve found about d3, congrats.
    Too bad I bought my GF gear…MF will be much better now =/

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  10. Is that normal? I really don´t know, how that is happens. When I open list of legendary items for sale in auction, from each exemplar, I can buy dozens of pieces. Same in reciepes section. What is usual magic find percentage, I need for to be so successfull? My gear and nephalem buff gives me from 185 to 205% to magic find and I found my first legendary item at hell act 3 or 4 and second in inferno act II. Thats all !!! No reciepes for blacksmith, only bunch of rares allmost each without use and most of my equipment I bought in auction. What I need?
    Last question I have is about Gibberling medailon, mushroom, Wirt´s bell and vial. How is calculated rate for these items, needed to creation of staff reciepe? Because from Izual I cannot obtain that reciepe even after 15.th atempt.
    Thanks for reply.

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